SubMouse
Home › Top directory › r/GamePhysics

r/GamePhysics

Physics gone wild!

r/GamePhysics is one of the largest safe-for-work communities on Reddit, ranked #398 on SubMouse with 2,803,856 subscribers and about 5.4 new posts a day.

Rank (SFW)#398
Subscribers2.8M
Growth since Oct 26+101
Posts per day5.4
Posts all time116.1K
CreatedNov 2012
Visit r/GamePhysics on Reddit ↗

About r/GamePhysics

In its own words:

Gifs and videos of game physics and glitches

Community guide

r/GamePhysics (#398, about 2.8 million) shares gifs/videos of game physics and glitches. Rules require the game name in [brackets] at the title start, real glitches/physics (not generic cool plays), sourcing when possible, and limit indie-dev self-promo and low effort. Video-heavy (~5.4 ppd).

[GameName] in the title

Start the title with the game in brackets; tag x-posts if cross-posting.

Glitch/physics, not highlights

Generic highlight reels of skilled play are out—need broken physics or glitches.

Practical pointers

Source the original video when you can; respect game post limits and indie-developer rules.

SubMouse Editorial

The community was created on Nov 8, 2012, which makes it 13 years old. Since Oct 26, 2026, it has gained 101 subscribers (+0.00%). It sits just behind r/CampingandHiking (#397) and ahead of r/DoesAnybodyElse (#399) in our ranking.

What sets r/GamePhysics apart

Compared with other large communities, r/GamePhysics leans heavily on videos (80% of recent posts; the typical Top 100 subreddit sits at 5%). Relative to its huge audience, posting is calm — around 1.9 new posts a day per million members, which puts it in the quietest fifth of the Top 100. A good post has less competition here.

Subscriber growth

2.80M2.80MSep 19Nov 2, 2026

Between Sep 19, 2026 and Nov 2, 2026, r/GamePhysics went up from 2,803,193 to 2,803,856 subscribers (+663, +0.02%). That is about 15 new members per day. The chart uses our weekly snapshots (9 so far), so it gets longer every week.

What r/GamePhysics talks about

Looking at the titles of 50 recent posts (Oct 29–Nov 4), the words that come up most are “physics”, “body”, “game”, “ragdoll” and “soma”. Other frequent themes are lab, active, soft-tissue, trauma, medical and sim. Recurring phrases include “soma body”, “body lab”, “lab active” and “active ragdoll”. By format, 80% are videos, 16% are images and 4% are links.

  • physics 8
  • body 6
  • game 5
  • ragdoll 5
  • soma 4
  • lab 4
  • active 4
  • soft-tissue 4
  • trauma 4
  • medical 4
  • sim 4
  • call 4
  • duty 4
  • cyberpunk 4
  • car 4
  • dead 3
  • ground 3
  • flying 3

Activity and best time to post

r/GamePhysics gets about 5.4 new posts a day. The public archive holds 116,073 posts and 806,431 comments in total, about 6.9 comments per post. Last week the busiest day was Sunday (13 posts) and the quietest was Tuesday (2). Posting peaks around 18:00 UTC and is lowest around 06:00 UTC.

00: 50001: 402: 303: 30304: 105: 206: 00607: 008: 309: 20910: 011: 012: 41213: 214: 215: 11516: 317: 018: 61819: 120: 021: 22122: 423: 3
Posts per hour of the day, UTC, Oct 29, 2026 – Nov 4, 2026
Videos 80%Images 16%Links 4%

Rules of r/GamePhysics

The moderators of r/GamePhysics list 11 rules. In short:

  1. Post the game's name in [brackets] at the beginning of your title.
  2. No generic highlights of something cool done in game.
  3. If you can, source the video your gif is from.
  4. Don't repost/copy other posts.
  5. x-posts are allowed, but please tag it with [x-post from (subreddit)].
  6. INDIE DEVELOPER RULES
  7. Must be glitches or physics
  8. Game post limit
  9. AI flaw
  10. Low effort

How to join

Open reddit.com/r/GamePhysics and press “Join”. Read the community rules in the sidebar before you post: every subreddit is run by its own volunteer moderators.

Frequently asked questions

How big is r/GamePhysics?

r/GamePhysics has 2,803,856 subscribers (Nov 2, 2026), which makes it the #398 safe-for-work subreddit in the SubMouse ranking. It added 663 members between Sep 19, 2026 and Nov 2, 2026.

How old is r/GamePhysics?

r/GamePhysics was created on Nov 8, 2012, so it has been around for 13 years.

How active is r/GamePhysics?

Moderately: r/GamePhysics gets about 5.4 new posts a day (average of the last four weeks). Over its lifetime the archive counts 116,073 posts and 806,431 comments. In a sample of 50 recent posts we counted 36 different authors.

When is r/GamePhysics most active?

Based on post counts from Oct 29, 2026 to Nov 4, 2026, the busiest day was Sunday and the quietest Tuesday, and most posts arrive around 18:00 UTC, with the fewest around 06:00 UTC. More posts also means more competition, so a quieter hour can help a post get noticed.

What is r/GamePhysics about?

The community describes itself as: “Gifs and videos of game physics and glitches” Recent post titles often mention physics, body, game, ragdoll and soma. Most posts are videos (80%).

Is r/GamePhysics safe for work?

Yes. Reddit does not mark r/GamePhysics as an 18+ (NSFW) community. SubMouse lists safe-for-work subreddits only.

How do I post on r/GamePhysics?

Join the community on Reddit first, then use “Create post”. r/GamePhysics accepts both text and link posts, with images, videos, galleries and polls enabled. It has 11 posted rules, starting with: “Post the game's name in [brackets] at the beginning of your title.”; “No generic highlights of something cool done in game.”; “If you can, source the video your gif is from.”. Moderators remove posts that break the rules, so read them in the sidebar before posting.

Which communities are like r/GamePhysics?

Communities with similar topics include r/Physics (3.3M), r/science (34.6M), r/gifs (21.5M), r/gameofthrones (4M) and r/DestinyTheGame (3.4M).

Stats from public data (data updated Nov 2, 2026; activity, rules and archive totals via the Arctic Shift archive, Nov 6, 2026). Point and comment counts are archive snapshots and can be lower than on Reddit today. SubMouse is an independent directory and is not affiliated with Reddit or the moderators of r/GamePhysics.